Browsing Tag

Technology

Nerds In Real Life

How Jeremy Fryer-Biggs’ Evaptainers Aims To Save The World (pt. 2)

 


We wanted to develop a technology that allowed hardworking rural farmers to earn more from their labor and allowed families without a refrigerator in their homes to lose less money on wasted food.”


 

In part one of our series, we learned that Jeremy Fryer-Biggs’ path to Evaptainers has been one heavily influenced not only by his creativity, curiosity, altruism, and entrepreneurial spirit, but also dyslexia. He’s overcome the challenges of a learning “disorder” to succeed as an inventor, designer, maker, engineer, artist, and sustainability champion, not to mention a certified Mythbuster!

We hope Jeremy’s story offers … READ MORE

Science & Tech

Kids Need to Learn to Code: Here’s How to Do It Right

Learn to Code

It’s Hour of Code time!

No matter their interests, Kids will find fun in coding

Guest Post: Laura Giuggio, Technology Integration Specialist
Originally Posted June 2017

My motivation came from a workshop. THE workshop in my career that changed everything. One Saturday afternoon in Holyoke, Massachusetts in January 2015, I was going to learn to code.

I went into the workshop convinced I was going to be clueless. What did I know about coding? My last attempt was in 1988 when I saw a blinking cursor on a screen and had to write in lines of code to make the … READ MORE

Nerding

How STEAM Learning makes a big impact in the classroom and the real world

Guest Post: Laura Giuggio, Technology Integration Specialist

STEAM Learning In honor of Educator Appreciation Week, Our Favorite Tech Teacher Has Some Sharp Lessons on STEAM Learning

Outside the windows of room C-107 is a dynamic, fast-paced, and ever-changing world full of choices.

Inside, is a classroom dynamic built on project-based learning – solving world problems by investigating and responding to authentic, engaging and complex questions, problems, and challenges through open collaboration, communication, creativity, and critical thinking.

Students and teachers participating in STEAM learning make more real-life connections.

STEAM learning (Science, Technology, Engineering, Arts and Math) combines real-world problem-solving with project-based learning across … READ MORE